Monday, December 19, 2011

NCAA Football 12

NCAA Football 12

NCAA Football 12
  • Enhanced Tackling Engine - Your college gameday experience rises to a whole new level with an all-new momentum-based collision and tackling system that allows you to control a player to the moment of impact.
  • Conference Customization - Create new rivalries and alter the landscape of college football forever by realigning conferences throughout college football. Build new 16-team super conferences, create conference schedules, decide BCS bowl tie-ins, and more.
  • Authentic Gameday Traditions - Feel the true emotion of college football as your team runs onto the field with new pre-game traditions like the Sooner Schooner and Ramblin' Wreck, and celebrate big plays alongside school icons like Chief Osceola, Uga, and Tommy Trojan.
  • Coaching Carousel - Roam the sidelines as a coach in an enhanced Dynasty mode. Start off as a coordinator or take over as head coach to begin your coaching career. Stay off the Hot Seat as you climb the ranks of the coaching ladder and lead your dream school to a coveted national championship.
  • Your Road to Glory - Be an Ironman and play both sides of the ball in your final season of high school while getting recruited by the top schools. In college, fight to keep your starting job and earn your coaches' trust to unlock extra abilities on the field en route to becoming a Heisman trophy winner.
NCAA Football 12 takes the journey of the college athlete to the next level of depth and authenticity. Experience the pride and pageantry of gameday Saturday with all new enhanced in-game presentation, traditions and school specific crowd celebrations. Make an impact on the field as your team takes down your heated rival on the road to the National Championship. Chart your path to collegiate gridiron glory from high school to college. View larger. Pick Your Path to Collegiate Gridiron Glory

List Price: $ 59.95 Price: [wpramaprice asin="B004P8CKS8"]

Customer Reviews

30 of 31 people found the following review helpful:
1.0 out of 5 stars Horrible, waste of money., September 13, 2011
By 
Saso Dimovski "sbd" (Scottsdale, AZ) - See all my reviews
(REAL NAME)   
= Fun:1.0 out of 5 stars 
This review is from: NCAA Football 12 (Video Game)
I finally decided to trade this back in. I can't believe how much Amazon offered me for this piece of garbage. That is an apt description, because I literally tossed it in the garbage can the other day. I would have gotten rid of it earlier, but we were promised a patch that would fix all the issues. I didn't check the online stuff, but the gameplay seemed to be the same and it even ruined some things, like the no huddle offense.

The main problem is the passing game. It's completely unrealistic. It was a little too easy last year, so to make this game different, they decided to make it unnaturally difficult. It's no that they cover well, they don't. There are plenty of open receivers, but you can't get them the ball, because every defender playing zone is a hall of famer; even if you're playing against Western Kentucky (no offense to the Hilltoppers). They tip every ball you throw, even if it is intended for a receiver 20 yards behind them. It would be equivalent to every player being 12 feet tall. And when they're not doing that, they are running to spot where you are going to throw the ball, because they know exactly what play you are running as soon as you snap it. That also applies to running to the outside. As soon as you snap the ball, the cornerback basically blitzes even though they are playing a deep zone, because they know exactly what the play is and where it is going.

In conclusion, do not buy this game no matter what the reviews say. I wish someone would have told me before I did. It would have saved me a lot of frustration. I don't know how anyone could play this game for a day and give it a good review, unless EA paid them to do so. Buy last year's game instead. You'll save and I think it's a better game overall. The passing may be too easy, but at least it's fun to play. Yeah, that's right; scoring 50 points a game, because you threw it to the right receiver at the right time is fun. Getting intercepted five times a game by super human defenders while throwing to wide open receivers in not fun. Very lazy programming by the developers. They tightened up something that was too easy by just making the CPU team cheat. I can't wait to see what they have in store for us next year. Running is too easy this year, especially shot-gun draws, so those will get stuffed every time next year. And then they'll say,"See the game is totally different from last year.That's why you should buy it again." They spent the entire development year designing stadium entrances, which everyone will just skip after they see them once anyway.

Sorry for the long rant. I don't usually write reviews, but this game made me so angry that I just couldn't let it go.
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89 of 103 people found the following review helpful:
1.0 out of 5 stars Review of NCAA12 from the largest NCAA specific community forum, September 15, 2011
= Fun:1.0 out of 5 stars 
This review is from: NCAA Football 12 (Video Game)
In the wake of Patch #2 for NCAA 12, the moderating staff and community at Utopia (the largest NCAA specific community forum) wish to express our displeasure and frustration in an open letter to EA and the so called "Game Changers" and "Community Sites." EA's NCAA football series served as the catalyst for this site in 2003, and though the Utopia community has evolved to the point that it is no longer centered on EA's game, we still have a common wish for a quality college football video game. This franchise was once unanimously recognized as one of the most enjoyable and innovative sports games on the market, but has now fallen to such depths that virtually everywhere you look, more and more people on forums all across the internet are expressing extreme frustration and displeasure with both the game and the company that makes it. We see three obvious factors that have contributed to the environment that allows such an abject failure of a video game to be released (with good reviews, no less); exclusivity limiting competition, EA's patching methodology, and the "Game Changers" marketing scheme which helps to fracture the community and marginalize legitimate concerns about the game.

Problems caused by exclusivity:


Due to the fact that EA has purchased the exclusive rights to the NFL and NCAA football games, they have effectively pushed out all competition from football gaming. This means that they can release bug-filled games without the risk of losing customers who would buy a more polished football game if one were available. One need look no further than the recent failure of EA's basketball game to see the effect of competition on sub-par and bug filled games. The Madden and NCAA series have been plagued with bugs similar to those that caused NBA Live to be shelved, but without competition the games will continue to be developed with as little effort as possible. The results of the lack of competition speak for themselves. The NCAA series has devolved to the point that gamers can expect even the heavily marketed new features to be completely non-functioning at launch.

For instance, NCAA '09 touted a new roster share feature that was supposed to allow people to create custom rosters and easily share them with their friends. Unfortunately, the roster editor feature of the game contained a glitch so that once a certain number of players were edited, teams started completely disappearing from the game. On top of that, "Wide Open Gameplay" (the tagline for that year) translated into "No Defense At All", and the game quickly turned into a complete joke as it was nearly impossible to stop anybody on defense. On NCAA '10, the game was released with sliders that did not work (i.e. they had no impact on gameplay at all), with rosters that were clearly flawed, and with a new "run commit" feature that was so overpowered it virtually destroyed any gameplay balance (particularly for online play). NCAA 11 touted the new "locomotion system, which effectively broke zone defense, and new web based dynasty interfaces like the "Dynasty Wire," which turned out to be incredibly buggy (frequently crashed or displayed the wrong information) and is still listed as "Beta" on the website.

This year, one of the most heavily marketed new features in NCAA12 was custom playbooks, something Utopians have been asking for since the feature was dropped with the move to next-gen systems. As many have come to expect from EA, the custom playbooks feature was completely broken at launch. It contained a glitch which would cause the playcall screen to go blank and would result in players standing around in a huddle over the football rather than lining up in the correct formation. In addition to the custom playbook glitch, the new custom conferences feature was also broken at launch, containing massive scheduling errors that rendered it unusable. In addition to problems with new features, there were also numerous instability problems that caused the game to freeze or crash, as well as several glitches that affected online dynasty mode, such as dynasties not being able to be advanced properly and wins not being correctly recorded. At this point, the game is so bug filled that you are lucky to finish a game without a crash or disconnection. Even if you do finish the game, the result may have been recorded incorrectly, making your efforts futile. It is like clockwork; every new feature will be completely broken at launch and features that worked in the past will have new and crippling bugs.

We acknowledge that all video games are released with some bugs, but we feel that the lack of competition due to exclusivity has allowed EA to release football games that have more numerous and game-killing bugs than any other title. NCAA12 is the least stable console game that we have ever played. If EA had true competition in the football gaming world, they would be forced to either... Read more
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37 of 47 people found the following review helpful:
2.0 out of 5 stars Review for avid NCAA 11 users thinking about upgrading, July 13, 2011
= Fun:4.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: NCAA Football 12 (Video Game)
First off, I'm a huge NCAA 11 fan. I played well over 300 times in online mode. This review will highlight subtle differences between NCAA 11 & 12. If you didn't play NCAA 11, this review won't be that helpful.

Playbooks & plays:
-Custom playbooks. I spent a good hour or two picking my plays. There are a lot of plays to choose from, however some are missing (see below)!
-Make sure to change your settings so your default playbooks are selected during the start of each game. Otherwise you have to manually select them each time.
-You can't customize goal line plays or special teams.
-In game as you scroll through plays, you can now choose from 3 plays on the screen instead of just picking a play with one button (x).
-However, picking plays is a different. Instead of sliding left and right, you now slide up & down. It will take a little getting used to.
-You can reorder the plays, which is helpful.
-MISSING Plays! One of my biggest gripes is there are a lot of plays missing from NCAA 11, espcially in the 3-3-5 defense. What happened to Bear - Spy 2 Blitz, Bear - OLD Double spy, Stack 3 Deep contain, Split - cover 3 (4 rush, 4 mid zone / yellow, 3 deep)? I relied on these plays to stop spread and option offenses and now they're gone. There are a few offensive plays missing too.

Audience:
-The crowd looks better than last years 2-D pixelated images. However, they still don't compare to Madden crowds.
-The crowd noise has change, and I'm not sure if it's better yet. It just seems more high pitched.

Player / Team rankings (my biased opinion):
-The main reason I got this game is because my alma mater, Michigan State, was supposed to be improved and I only use them. Even though they are ranked 15th in the country, NCAA 12 grades them as B+ overall, A- offense, B defense. On the other hand, my rials, Michigan, unranked, received higher grades: A- overall, A- offense, and B+ defense. B+!?! Michigan had one of the worst defenses last year and they won't be much better this year!
-MSU DT Jerel Worthy is predicted to be a top 10 overall pick in the 2012 NFL draft, but only ranks 83 overall

Fix wishlist!:
-The colors look horrible of the "Show my play" (R2 + up) - prior to the snap. They are too bright and high in contrast. You can't see the player's name if he's standing over a yellow zone defensive play. They no longer seem opaque. I wish they'd revert to the previous colors in a fix! You will hardly be able to see the plays on a snowy field.
-There is a glitch where if I'm a defensive end and I start in the default position on the field, I can't control my man for the first second or so after the snap. That is, if I want to go outside after the snap, my player will automatically go inside initially, and a second later I'll regain control of him. This was never an issue in NCAA 11.
-Again, bring back those missing plays from NCAA 11!

UPDATE:
Accurate team rosters are already available, courtesy of Gamingtailgate. Team Management > Roster Sharing > Download > Download and search for "gamingtailgate" (PS3 only)

UPDATE 2:
I've changed my rating from 4 stars to 2 stars. I thought I would adapt to the new changes in this year's game, but quite simply, NCAA 11 is more fun to play than NCAA 12. True, NCAA 12 fixed the unrealistic warping of players when passing the ball on offense which is supposed to be a good thing. However, they did not balance this correction with unrealistic defensive plays. After playing dozens of matches, I've grown too frustrated at seeing corner backs make unrealistic blocks at my passes. MLBs can make one handed interceptions on passes thrown up the middle. Even with "Catching" set to "Conservative", passing is much more difficult in NCAA 12.

These ridiculous defensive plays, along with missing plays from NCAA 11, and the fact that I don't have full control initially when defensive rushing from the line have made me pop out the NCAA 12 disc and start playing NCAA 11 again. If EA fixes some of these minor glitches with a patch, I would reconsider changing my rating higher again.
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