Saturday, December 24, 2011

Supremacy MMA

Supremacy MMA

Supremacy MMA
  • Experience the arcade-style combat and bone-crunching brutality of underground MMA fighting
  • Step into the ring as MMA legends Jens Pulver and Jerome Le Banner
  • Prove there is a place for women in professional MMA
  • Unleash powerful punches, kicks and more with an array of martial arts styles
  • Vie for Supremacy in underground MMA bouts
The first rule of Supremacy is: There are NO rules. Supremacy MMA brings the brutality of unsanctioned, amateur and unlicensed MMA fighting to your 360 and PS3, favouring fast-and-furious gameplay and underground aesthetics over official branding and television-style presentation. The game aims to raise the bar in the MMA space by bringing an unprecedented level of fast, fluid combat, intuitive controls and true-to-the-sport brutality. It follows the rise of fighters and their individual stories

List Price: $ 49.99 Price: [wpramaprice asin="B00478OT26"]

Customer Reviews

4.0 out of 5 stars Pretty fun when you're used to the gameplay, October 23, 2011
= Fun:4.0 out of 5 stars 
This review is from: Supremacy MMA (Video Game)
Original review from MetalArcade.net

MMA has been steadily growing in popularity for years. It's basically about as popular now as pro wrestling was back in the late 90's. Although these days it's mostly known because of the UFC, it started long before that in unsanctioned, underground bouts. Supremacy MMA aims to recreate that visceral experience, rather than the more straight-laced fights of the UFC (where most opponents hug each other until the clock runs out). Does it succeed? Mostly.

Supremacy MMA embraces brutality. Compared to, say, UFC Undisputed 2010, the fights are faster paced, and every move hits with a satisfying, bone-crunching thud. The fights happen mostly in underground warehouses, strip clubs, bars, etc. The entire soundtrack consists of licensed metal songs from bands like Periphery, Emmure, and Bury Your Dead (with vocals removed). Fighter's faces bruise, swell and gush blood with enough punishment. You can break opponents' bones, and even seemingly kill them. In fact, this game feels more like the recent Mortal Kombat than any UFC game I've played.

The game has a good amount of MMA stars like Jens Pulver, Shane Del Rosario, and Malaipet "The Diamond" Sasiprapa. You can play as any of them in the Story mode, where everyone has a made-up, movie-like narrative that ties the fighters together. The game even features female fighters Felice Herrig and Michele "Diablita" Gutierrez. The only catch is that the two females can only fight against each other, and thus their story mode is very short. Also, they can't be leveled up like the other fighters can. There's also challenges and an online mode.

All the fighters and their styles, like Muay Thai, Karate and Judo, are pretty well represented, and the graphics are good. The animation can be a bit stiff and jerky at times, but it's mostly forgivable. As I said before, this game features an exaggerated representation of the sport, with a much more arcadey feel. At times it even reminded me of the old Virtua Fighter arcade games.

The brutality of the combat can be fun, but it can also be very frustrating. It's mandatory that you complete the tutorial, or you'll have no clue what's going on. It's certainly not a button masher. One thing that really bothered me about the game is that a button prompt will appear by your character's health meter, indicating when to reverse. This is a terrible design flaw, as I spent most of my time in matches staring at the corner of my screen rather than watching the actual fight. If they had made the button prompt appear right in the center of the screen, this game would be much more playable- perhaps a patch could fix this. Also, if you are mounted by an opponent, particularly online, that's pretty much the end of the match. No matter what I tried, in online fights I could not change positions. Speaking of online, it's pretty much a ghost town right now. And it lags like crazy most of the time. I tried playing a few fights, and I had to wait up to five minutes to get someone to join. Most times, it ended up being the same guy, and we'd mash buttons as our characters lagged insanely, creating the illusion of a fight fight from Team America: World Police.

Still, the game has enough of a unique brutality and fun factor to make it worth your money if you're a fan of the genre. It takes a bit of practice and getting used to, but Supremacy MMA can definitely be fun when you're in a bone-breaking mood.
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5.0 out of 5 stars Unjustly Underrated, October 16, 2011
= Fun:5.0 out of 5 stars 
This review is from: Supremacy MMA (Video Game)
Supremacy MMA is first and foremost a fighting game, NOT an MMA simulator like UFC and EA Sports MMA. I recently got this game a few weeks ago and it is a blast to play once you LEARN the mechanics. I see a lot of reviews for this game just bashing on the fighting system and I can tell right now those reviewers pretty much turned it on, played a few fights, lost because they couldn't get the timing down right and just decided the game was horrible. I'm here to tell you right now that if you invest the time and actually learn the system the game is a lot of fun. There are a total of 14 fighters in the game.

The Bad:

Straight off the bat I will say one of the glaring weaknesses in the game are the inclusion of the two female fighters. While they are two fighters the only people they can fight with are themselves. You cannot have them fight against the male fighters. Not only are they nothing but small novelties in the game the sting of knowing the fact that it was a huge missed opportunity really hurts. So after all is said and done there really are 12 fighters in the game, which leads to my next small gripe about the game.

Even though there are twelve fighters, a two of them are actually clones of each other leaving you with 'only' 10 fighting styles.

The Good:

While there are 'only' 10 fighting styles in the game I have to say each style does play pretty different. For instance, you have the kick boxers that specialize in combos, you also have karate practitioners who specialize in counter attacking, and boxers who have fast attacks and use angles to dodge and counter their opponents just to name a few. And this is where Supremacy MMA really shines. Every fighter has both advantages and disadvantages. It's these things that help determine exactly how you will play your character. If you're a boxer, you will try to out punch a wrestler and avoid their take downs at all costs while the wrestler will have to find a way to close the gap and take down the boxer and hopefully grind them out on the ground. Each style of fighting plays different and you have to find a way to force your opponent into fighting the fight you have an advantage in.

Melee attacks are assigned to the square and triangle buttons performing punching and kicking respectively. Holding up or down while pressing these buttons will change the elevation of these attacks. The X button is used to clinch. Holding up or down during an attempt to clinch will also change the level of the clinch you put your opponent in. Blocking is handled by holding up or down on the analog stick depending on the level of the attack in any position whether it's standing, in a clinch, or on the ground. The circle button is used for parrying. This is where the game play gets interesting. Just about any attack in the game can be parried. You can stop an opponent from any attack, clinch attempt, throw, or submission attempt BUT the timing for each is different. Some parried attacks will leave your opponent open for a vicious attack or a submission attempt depending on your fighter's play style. Sure you can try blocking some of the melee attacks but holding the analog stick up or down will just leave you vulnerable to submission attempts or throws.

The submission game is also a little interesting. Once the submission is executed both players will have to wiggle the Right Stick to either complete the submission attack or escape it. A meter is filled as you wiggle the Right Stick. THIS is where a lot of reviewers give this game a lot of flack. What they didn't understand is 'adrenaline' can be used to complete or escape out of a submission hold. There is a meter under the life bar that builds up as you attack or parry. When in a submission attempt or escape the player has the option to press L1 to use some adrenaline to help them. By pressing the L1 button you get a 50% increase in submission meter to help you escape or complete the submission attempt faster. No adrenaline? Then you're out of luck and you'll have to rely on the wiggle of the Right Stick only. Hitting the X button is also the same as wiggling the Right Stick, by the way- another thing a lot of reviewers have also missed.

At any time, as long as you have some adrenaline in your meter you can hit the L2 and R2 buttons together and go into adrenaline mode. In adrenaline mode your fighter gets an increase in attack strength, an increase in defense, and a wider window for parries. If any of your opponent's body part is red and they have no energy left AND you attack that part of the body to finish them off while in adrenaline mode you get to see a slow motion, more emphasized knockout or if its an arm or leg submission a slow motion bone break. While these animations are cool. The novelty does wear off if you're playing alone but is whole lot fun to watch if you're playing with a bunch of friends.

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3.0 out of 5 stars It's alright...., October 12, 2011
= Fun:3.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: Supremacy MMA (Video Game)
what can i say? its OK....i certainly wouldnt spend on it though. i like parts of the game, i really dont like the grappling controls! thats the worst part for me. it does have some fun to it though, if youre real interested in this wait till this price goes down. i paid 50 for the ps3 version on amazon, and now wish i didnt.
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